top of page
MY PORTFOLIO
01
FIRST-PERSON SHOOTER

Intern programmer
A 100-player King of The Hill FPS shooter game currently in development at Bulkhead Interactive. During the course of my work on Wardogs, I worked mostly in departments of gameplay and UI and have often communicated with designers & artists regularly to ensure the quality of work delivered on my end was up to standard.
INDEPENDENT
A 4-player co-op survival horror game developed by me in Unreal Engine 5, with support for features such as voice chat, with more features planned to be added daily
03
GAME ENGINE

Final-year project
A lightweight custom-made game engine developed using C++ and OpenGL, under constant development with new features being added and improved.
bottom of page