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PROGRAMMER

DOMINIK PRIMASZ

I'm a game developer and University of Portsmouth graduate with 2 years' industry experience. Specialising in C++ and Unreal Engine, with a focus on performance and low-level optimisation. Currently looking for full-time opportunities.

MY PORTFOLIO

01

FIRST-PERSON SHOOTER

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Junior Programmer

An 80-player tactical first-person shooter, developed by Blue Dot Games, released on 23Apr 2026. During the development of the game, I developed and maintained core systems across gameplay, networking, UI and audio.

 

I also profiled dedicated servers and clients to identify performance bottlenecks, working with other disciplines to raise our server tick rates from 4HZ at 60 players to a stable 30 Hz server tickrate at 80 players.

02

Survival-Horror

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INDEPENDENT

A 100-player King of The Hill FPS shooter game currently in development at Bulkhead Interactive. During the course of my work on Wardogs, I worked mostly in departments of gameplay and UI and have often communicated with designers & artists regularly to ensure the quality of work delivered on my end was up to standard.

03

GAME ENGINE

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INDEPENDENT

A 4-player co-op survival horror game developed by me in Unreal Engine 5, with support for features such as voice chat, with more features planned to be added

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