WARDOGS
ROLE
Intern Programmer
MY RESPONSIBILITES
During my time on the Wardogs project, some of my main responsibilities were:
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Migrating existing game mechanics to use the modular gameplay/game features UE plugin.
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Using UMG whilst adopting the MVVM architecture to develop UI elements for the game in a fashion that made it easy for designers to tweak values.
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Create and maintain debug tooling using the ImGui user interface library.
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Document the systems that I have worked with to help make them more intuitive for designers to use.
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Communicate with producers on the progress of my tasks and provide meaningful estimates for milestone deliverables.
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Communicating with designers directly to implement gameplay features with fidelity to design documents and iterating based on feedback I received.
DESCRIPTION
A 100-player All-Out Warfare FPS game, currently being developed at Bulkhead
YEAR
2023-2024
GENRE
First-person shooter
PLATFORM
Steam, Xbox

