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WARDOGS

ROLE

Intern Programmer

MY RESPONSIBILITES

During my time on the Wardogs project, some of my main responsibilities were:

  • Migrating existing game mechanics to use the modular gameplay/game features UE plugin.

  • Using UMG whilst adopting the MVVM architecture to develop UI elements for the game in a fashion that made it easy for designers to tweak values.

  • Create and maintain debug tooling using the ImGui user interface library.

  • Document the systems that I have worked with to help make them more intuitive for designers to use.

  • Communicate with producers on the progress of my tasks and provide meaningful estimates for milestone deliverables.

  • Communicating with designers directly to implement gameplay features with fidelity to design documents and iterating based on feedback I received.

DESCRIPTION

A 100-player All-Out Warfare FPS game, currently being developed at Bulkhead

YEAR

2023-2024

GENRE

First-person shooter

PLATFORM

Steam, Xbox

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